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MB Sprinter 311 - 318 Transporter
MB Sprinter 311 - 318 Transporter

New Holland D1000 V

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New Holland D1000 V
Link to original mod: https://www.facebook.com/4DModding/posts/448907575569631
Description: WEBSITE FOR THE FOTO`S: https://www.facebook.com/4DModding/?hc_ref=ARQUDWLlZZuoGdOq32ahsNofrJiRbMa2Bvo6wFJbg0-8Bb5fbHQxlg370x4s3A7iSHA&fref=nf

link to nice youtube vid: https://www.youtube.com/watch?v=1EeFksQgCwo < this helped me to set some settings right>

any requests or questions please email me..( mrpassion78@outlook.com ) or via PM on the forum or on discord mrPassion78#4912

This baler is a great piece of work, so nicely build, and so many things animated, just loving it. it was requested by mr_Mazonny and later by someone else to..

It was a lot of work, and NO data to be found on it, so had to guess a bit, and use 5 different balers to make one.
There have been a lot of changes and the plunger is now in synchronized with the sound, that was a nightmare to do .. LOL.
whats done:
added mr tag dragArea ( just with the mr settings it took over 3H on testing to get it right)
changed powerConsumer
changed neededPower
changed centerOfMass
wheels and wheel prices
fillUnit Capacity
baleAnimation deleted Key
cylinderedHydraulicSound changed for a $data/ sound file
folding backdoor speedScale
changed turnedOnAnimation balingAnimation to 0.6 > this is the speed of the plunger in the baler, that now matches the sound! (pure visual aspect)

now you can use it with a 120Hp tractor, and get the job done..just about.. :D

i hope you like it, any thoughts or faults than please report. have fun with this one.
XML-Creator: passion78
Date: 14.06.2018 18:40
Hits: 1853
Downloads: 355
Rating: 5.00 (2 Vote(s))
File size: 48.9 KB

Author: Comment:
alpha charlie

Join Date: 13.02.2018
Comments: 3
Unload oddity

Pressing Y to unload the baler could generate an infinite number of bales.
14.06.2018 22:13 Offline alpha charlie

Join Date: 06.06.2018
Comments: 1
A nice little baler

Great work on this conversion as always, good attention to detail aswell.
The infinite bales issue mentioned by alpha charlie is a bit odd indeed, had a very brief look but couldn't find anything inside the xml that would cause this. I doubt that anyone who wants to play "more realistic" would use this to "cheat" anyway.

Thanks for this awsome addition to the database, keep it up.
15.06.2018 12:32 Offline lurker

Join Date: 11.12.2017
Comments: 56
RE: Unload oddity

Hi alpha charlie, i think this has to do with the settings in the Moddesc, thats where one enters the data for the functions and what keys are set to do what.. it is not in the xml. but thnx for the comment

and Lurker, thanx for checking up on that.. greatly appreciated., and thnx for the superb comment.. thnx a lot.
15.06.2018 13:04 Offline passion78 mrpassion78 at outlook.com

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