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Case IH Optum CVX
Case IH Optum CVX


Krone KWT 11.22

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Krone KWT 11.22
Link to original mod: https://www.farming-simulator.com/mod.php?lang=en&country=nl&mod_id=73143&title=fs2017
Description: after 5.5 hours of adding, deleting, testing..(grabbing coffee, punching the walls) and doing it over and over again, i managed to get it to work and the way i would like it for 99%.
At last , i found how to turn the implement while active so you can ted @ an angle.

that 1% i will explane at the bottom.
website: https://www.krone-uk.com/english/products/rotary-tedders/kwt-trailed-tedders-with-running-gear/kwt-782-kwt-882-kwt-1002-kwt-1122/
whats done:
added mr tag dragArea
changed powerConsumer
neededPower according to manufacturer
speedLimit
changed brakeForce so wheels hold still during folding
wheels
mrNotAWheel
mrSetMass
foldingParts speedScale 0.5
useReprDirection="true"
added movingCenterOfMass : when folded-up the mass is @ 1.2 M ,so it simulates the weight of the tedders up in the air.
added teddingDependantPtoPower

** fiddling with the wheels and with the centerOfMass, took about 5.5hours, it now is divided nice, but the machine is 400KG to heavy due to the mass in the wheels xml,
witch i cannot seen to get reduced within this Xml. ( if anyone can please report that )
( one slight visual issue with 2 wheels of the rakes that just do not touch the ground, i have messed with that to for 2 hours but can get it to get low enough, if anyone can, please report)

i hope you like it, any faults please report
XML-Creator: passion78
Date: 14.05.2018 18:18
Hits: 1906
Downloads: 548
Rating: 5.00 (2 Vote(s))
File size: 39.5 KB


Author: Comment:
Alagos
Member

Join Date: 07.04.2018
Comments: 8
:)

Another mod in my games MR ready :)

Thanks!
14.05.2018 19:11 Offline Alagos
webalizer
Admin

Join Date: 07.07.2017
Comments: 18
Wheels mass

Did you try mass="x.x" directly in the wheels section?
This should be possible.
15.05.2018 08:24 Offline webalizer
passion78
Member

Join Date: 11.12.2017
Comments: 56
webalizer Wheels mass

thnx for that webalizer , but the mass in the wheels section is : mass="0.01" and that would mean 10KG per wheel..if i go to 0.0, the wheels started to act funny, and i could only save 100KG if everything went to 0.0
The main problem is the Wheels xml, that makes this mod conversion to heavy ( according to factory data).

and that wheel that is just above ground, while tedding you can hardly see it, but i know its there, so that bugs the hell out of me.. LOL.

any more suggestions?..:D
15.05.2018 17:32 Offline passion78 mrpassion78 at outlook.com



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